Unreal Engine 4 VR project with Red Cartel
Just completed a project with Red Cartel in Sydney working in UE4, a game engine that I’ve worked with a lot over the years. This was a VR project (Oculus Rift) and involved a lot of character work and working with the excellent team there to put together a solid streaming-level, matinee controlled VR experience. This took about 4 weeks of production. Unfortunately again – under NDA so no public showing right now. It was good to be working with Unreal Engine which really is a massive improvement over UDK for realtime production.
Categorised as: Workshop