Motion Capture based work for Upcoming Game Title
Well, most of the ‘holiday’ period (December, January) was spent getting together another 80 sequences of in game and out-of-game animation sequences for this long-running project.
This here is the result of 1 session of 2 hours (planned, of course), a great sports athlete and performer (Brendan), and about 2 months of post production work on the capture results.
Characters here do not represent those of the actual game.
Categorised as: Workshop