Shown at PAX 2016 in Melbourne, some updates based on the feedback we got there. Lovely Melburnians !
Yes, I’m doing the pixel-sprite monsters, the cutey anime vector based face, tracking the music old-school with a FastTrackerII clone, putting it all together in C#. My wife and cutey-dancer of all time provides the moves here.
This game could fund our children if we have some and feed them beans.
[UPDATE: Here’s an updated version]
Categorised as: Workshop