AnimEngine

Spooky Dancer

Shown at PAX 2016 in Melbourne, some updates based on the feedback we got there. Lovely Melburnians !

Yes, I’m doing the pixel-sprite monsters, the cutey anime vector based face, tracking the music old-school with a FastTrackerII clone, putting it all together in C#. My wife and cutey-dancer of all time provides the moves here.

This game could fund our children if we have some and feed them beans.

[UPDATE: Here’s an updated version]


Categorised as: Workshop


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