[Update: I have nearly completed the basic contract here – which is covering all gameplay animation and gameplay technical setup. I’ve had to take some break due to local contract commitments, but the team is awesome and understanding. I will be back to complete soon and hopefully we can get some demos out. It’s wonderful.]
I’m happy to say I’ve started an animator contract with an excellent USA based team Savatronix, creating a large-scale JRPG called Lost Haven. I’m animating, as well as indulging in the usual game dev practices of technical animation control setup, rigging, and other delightful things. Watch this space.
Categorised as: Workshop